Overview
I challenged myself to rethink and revamp the ESO launcher.
Elder Scrolls Online (ESO) is a MMORPG (massively multiplayer online role-playing game) that I have dabbled in over the years. I don’t play it as much as other games, but what always jumped out to me was the opportunity for a more polished presence for the overall ESO brand. With the storied history of the Elder Scrolls universe, I felt more could be done to create deeper impact, as well as generally improve the user experience (I love you Bethesda, this is not a dig!).
As a case study, I decided to reskin the ESO game launcher to implement improved UX practices, enhance the UI, and provide a more pleasing blend of classic vs. modern styles to improve user engagement.
The example to the right is a glimpse of the finished concept, and I’ll walk you through my steps for creating it below. Alternatively, skip straight to it with this button here.